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Published on October 18th, 2012 | by Louis Garcia, Contributor

Worms Revolution Review

Developer: Team17
Publisher: Team17 Digital Ltd
Platform: Xbox LIVE Arcade on Xbox 360, PlayStation Network on PlayStation 3, and Steam on Windows PC
Release Date: Oct. 10, 2012
MSRP: $14.99 or 1200 MS Points

Review notes: A code was provided for review purposes.

Strategically blowing up worms is just plain fun. Team17’s Worms series takes the normally innocuous worm, and turns it into a killing machine in a challenging and rewarding experience full of shotgun blasts and “Dragon Ball Z”-esque fireballs, all in the name of pulverizing enemies.

Worms Revolution continues the tradition, and may be Team17’s best Worms yet, having refined this year’s game while adding some welcome gameplay changes.

For the uninitiated, the series pits two teams of worms randomly on a map, each with a repertoire of weapons used for one purpose–smiting the other team from the face of said map. The turn-based gameplay requires a tactical mind to figure out just how and where to move the team, when to attack, and just what to use–all in a short amount of time.

This can be a challenge, and also very, very fun.

Your worms accomplish their mission by calling in airstrikes; performing uppercuts with fists of flame; shooting energy blasts; blowing up worms with grenades (which can lead to land being altered and worms falling into water to suffer death by drowning); showers of shot from shotguns; explosive old ladies… and I’m going to stop there.

My point: there’s a lot of crazy ways to kill the other invertebrates. The range of weapons is both silly and deadly, but each has to be used smartly to overtake the other team. When things go right, it leads to a positively beautiful chain of destructive events. Other times, when things go wrong, it’s just as beautiful, only you’re watching death befall your worms… and enjoying it.

That’s because the game is humorous and easy to watch in the 2D environments. The way the maps and worms react paints a clear picture of just what’s going on, and why, while also providing some “wow” and “oh, crap” moments.

Since Team17 has been in the business of making Worms games for a while, it’s safe to say they have a firm grip on things. However, instead of just hashing out the same game–which Revolution basically is at its core–the developer has brought some new changes to the table.

The first item of change gamers will notice in the tutorial is how water reacts on battlefields. Blowing a hole in the earth so that water can escape results in a rush of H2O washing away any worm in its path. It isn’t an instant way to put down worms, however, as new items like a plug allow players to drain the liquid, though you will take damage each turn that you don’t rectify the wet situation.

Staying on topic with battlefields, there are also objects like glass flasks littering them. Players can move these around, or do enough damage to them to make them explode for extra damage to enemies.

Delving into the game further reveals different classes for worms. Soldier, Scout, Scientist and Heavy are all ready for service. As one would guess, each class has its own strengths. Scouts are much lighter and can move around the map quickly. Heavy class worms can soak up more damage, but also move slowly. Scientists are the most interesting, allowing players to gain life each round while also being able to create weapons.

Deciding what kind of team to utilize adds more depth to the series. Tinkering around with different classes is essential to forming a good enough team to complete some missions.

Offering both a single player and multiplayer component, Revolution has a lot of content for its price. Though fun, single player ultimately gets too hard (and cheap) to be a perfect experience, but Revolution‘s multiplayer thrives–just like in most Worms games.

Playing with another human creates something that makes the matches an absolute blast: human error. Even the best Worms players will miss a shot, jump or make a gaffe. It keeps matches entertaining and a nail-biter until the end.

Revolution, like previous Worms iterations, also provides a lot of options. Want an Afro on your worm? Done. How about we include a soccer ball and a robot victory dance? Done and done.

Not only can worms be dressed up in various outfits, but anything from names, sounds, celebrations and a plethora of other game settings can be edited. Weapons, maps, round options… the game really lets you tweak just about anything to fit your preferences.

Final truth:

Worms Revolution is a great game, and one of the best offerings in the series. It offers enough of the old with the new to keep longtime fans happy, but also keep the experience fresh.

[xrr label=”Rating:9/10″ rating= 9/10]

+ Worms, but with new additions
+ Class system
+ Provides a ton of multiplayer options
AI can be cheap

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