Published on June 6th, 2012 | by Chris Ramirez, Editor
E3: Gears of War Judgment Details
The announcement came a week before E3 even hit that Epic and People Can Fly are co-developing a new Gears of War title. However, details seemed to come in as slow as a sawed-off reload. Lucky for you fine folks, the GAMINGtruth team has obtained details of Gears of War: Judgment courtesy of a newly released PR fact sheet. Check them out below:
Features:A Riveting Campaign
Set years before the events of the previous “Gears of War” trilogy, “Judgment” centers on Kilo Squad, a troop of soldiers led by Damon Baird and Augustus “The Cole Train” Cole. They are joined by newcomers to the “Gears” series, Sofia Hendricks and Garron Paduk, as they attempt to save the besieged city of Halvo Bay from a terrifying new enemy.
Playable cooperatively with up to three friends on Xbox LIVE (four players total), “Gears of War: Judgment” depicts the planet Sera on the brink of annihilation by an unstoppable new Locust menace, giving you a new vantage point into one of the richest and most acclaimed sagas in gaming.
Marking a first for the “Gears” franchise, “Gears of War: Judgment” features a “Mission Declassification” system that lets players experience more challenging gameplay scenarios and achievements by uncovering critical information during the course of the campaign.
Faster and More Intense Combat
“Gears of War: Judgment” delivers a riveting gameplay experience that gets back to basics, captures the true essence of “Gears” combat and introduces a new style of combat that’s faster-paced and more action-packed than ever before.
“Gears of War: Judgment” introduces a new Smart Spawn System [S3] for both campaign and multiplayer action. This new system ensures that each encounter is unique and new because types, timing and locations of enemies change with each new encounter.
Explosive New Multiplayer Experiences
“Gears of War: Judgment” introduces brand-new multiplayer experiences, including OverRun, a thrilling new class-based competitive mode that pits Locust and COG soldiers in a head-to-head battle unlike anything “Gears” fans have experienced yet.
An objective-oriented mode that lets five-player teams alternate between playing as Locusts and COG soldiers, OverRun marks the first time that a class-based, competitive multiplayer experience has been introduced in the “Gears of War” series and amps up the addictive gameplay with a deep player progression system layered on top of the experience.
With the additions of the Smart Spawn System, OverRun mode, and class-based multiplayer, Epic and People Can Fly are not holding back in making this the best Gears yet.
Stay tuned to GAMINGtruth.com for our upcoming hands-on impression of the new Gears of War mode, OverRun.