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Published on August 11th, 2011 | by Cameron Woolsey

Shiver me Timbers! Risen 2 Gamescom 2011 Teaser is Live

Don’t worry, landlubbers, I don’t plan on filling this article with loads of nonsensical pirate-themed gibberish. Anymore.


What we have today for you is the first look at Risen 2: Dark Waters coming from Deep Silver. The game is an RPG like the original Risen, but is steeped in a rich pirate theme.

From the press release fact sheet:

Story Overview:
Several years after the end of Risen, humanity is pushed to the brink of existence and one of the only safe havens is Caldera, a city located on the peninsula of the Lost Realm. However, even this sanctuary is threatened by the world at chaos, as monstrous sea monsters cause shipments of vital supplies to come to a grinding halt. The hero, upon discovering a rumor that the pirates of the Southern islands know of a way to banish the creatures of the deep, journeys to infiltrate their ranks and attempt to acquire this knowledge in time to save Caldera from imminent peril.

Gameplay Highlights:

  • Risen 2 features a unique, tropical fantasy setting in an open world complete with firearms, dirty tricks and a brand new situationally appropriate magic style.
  • The game includes completely overhauled, sophisticated tech providing vastly improved high-res texturing, brand new weather, water and light/shadow effects, a fully revamped character animation system and an exhaustive NPC character model design which greatly reduces the chance of “clone” NPCs.
  • One of the most intense, immersive game worlds ever created, Risen 2 intends to fully envelop its players in its world with a full day/night cycle, dynamic weather patterns, NPCs with daily routines who react based on your behavior, and even creature AI with routine behaviors such as scavenging and sleeping that are impacted by the time of day.
  • Risen 2 allows players to shape their game experience and even the game world itself depending on their actions and choices. Every decision made has a consequence – it may change the character’s skillset, NPC relationships, or even potential questlines.
  • Several unique islands, all lovingly designed by hand with no copy and paste set pieces, encourage exploration and adventure while the player hunts for secret treasures and hidden areas.
  • —————-

    This teaser will be shown again during Gamescom 2011 next week.

    One last bit of info, the teaser below is running in actual game graphics. So expect to look good during all that plundering.

    (Enter Age and Refresh to play)

    For more info check out

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    About the Author

    Video game journalist since 2006, and gaming since he was old enough to use an Atari joystick. Follow me: @Cam_is_16bit

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