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Published on February 24th, 2011 | by Cameron Woolsey

Vector Unit Announces Riptide GP for Tegra-Ready Android Devices

Today Vector Unit hoped it would be cool to drop us some screens and a trailer for their upcoming boat racer, Riptide GP for Tegra 2-ready Android devices. I told them yeah, it would be pretty wicked.

As you can see from the trailer and screens, Vector Unit has wasted no time utilizing the water racing skills they honed from developing Hydro Thunder Hurricane for Xbox Live Arcade and the PSN.

They’re especially proud of the water physics developed for the title. From the press release:

“The thing that’s great about racing on water is that the track is always changing,” says Technical Director Ralf Knoesel, the man behind the team’s procedural water. “It’s not like racing on a static road where every lap is completely predictable. When you’re riding over huge swells of ocean waves you have to make decisions about when to carve through a trough or jump a crest – all while battling the other riders for the best line.”

When asked about bringing their next-gen technology to the Tegra 2 platform, Knoesel is enthusiastic. “Until recently it just wasn’t possible to create the kind of game we wanted to make on a phone or a tablet. With Tegra 2, we’ve been able to create a racing experience that combines sophisticated physics simulations with console-class visuals.”

Riptide GP will be available on the Android market Summer 2011.

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About the Author

Video game journalist since 2006, and gaming since he was old enough to use an Atari joystick. Follow me: @Cam_is_16bit

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