Published on February 24th, 2011 | by G. Bargas, Managing Editor
Mind’s Eye of Jupiter Ep. 1-3 Indie Review
Platform: Xbox LIVE Indie
MSRP: 240 MS Points
Developer: Travis Rogers
One of the biggest references this game receives is to that of Myst. Minds Eye Jupiter is a sci-fi action/adventure that tells the story of you, Alice the traveler. While you may be just discovering what exactly is going on, there are still plenty of areas to visit and outcomes to have. Although there might be some great conversation options and decent level design, the third in this episodic release plays too short of a tune. If you are looking to play the previous two episodes, they can be found on the Xbox LIVE Indie channel for 240 Microsoft Points.
Episode I introduces Alice Renee in search of the of the infamous “Mind’s Eye of Jupiter” portal. This portal is said to be a legendary time traveling portal that is hidden. While on her journey to find this portal, she meets an obscure creature and is told she will make a decision. She also chooses to search out the Dream Guide in order for this to become a reality.
The reality that she finds in Episode II is that there are two different beings that have already known about the path she has taken and will take. Alice meets the Dream Guide as well as the Nightmare Guide. She must now make a decision based on the two theories that both have place about her future and the mysterious “Tribune” character that creates this future with the help of a decisive avatar and AI intelligence.
In Episode III, Alice must find her way to the Tribune. She awakens to a somewhat familiar Roman era setting and must now locate the Tribune. Alice makes the journey once again through time and boards a few trams to find exactly where this person is hiding away. Alice is now presented with yet another decision and alongside her already confusing adventure.
Although this game does have great potential for adventure, the speed for travel might turn some people off to the game. I don’t know if it is just in my head, but the traveling in the first two episodes seems a lot faster over terrain vs. the traveling in some of the wide open areas in Episode III.
Graphically, for being an indie title, it does provide a great throwback feel, but also may not survive this day and age with the expected quality in such exploratory games. There are some areas like “Aurora Park” that have a great-open feeling to them, but do suffer from the lack of depth. The initial caves and lighting effects drive for a unique experience that is very noticeable. Other areas like your apartment or the Tribunes office lack furniture and all of the other fancy things that are aesthetically pleasing to the environment.
If there is one thing that MIJ did do right, it is the conversation dialogue. While many games that choose variations in questions and answer portions, where the outcome may not be all that great, it was easy to probe some of the characters for more information. Also, with three areas to look into, choosing each one gave enough combination of phrases that you weren’t going back to the same one.
It is somewhat hard for me to give this game a bad score, or any score for that matter. It is an episodic adventure and does offer some great scenery to explore. The areas available may not be in abundance and the quality may not be consistent, but they do offer some unique layouts. The episodes did provide for a continuous endeavor and kept me wondering what exactly was going on. They also intrigued me to find out what outcome the decisions made would bring. The puzzles were appealing and made good use of dialogue. I can say that it is graphically impressive, but cut short with the 3rd being the final episode.
[xrr label=”Rating: 7/10″ rating=7/10]
+/– Genre Aesthetics
Check out these episodes on the Xbox LIVE Indie games and feel free to leave your feedback. Also, make sure to check out the Official Site for updates.