Published on June 5th, 2010 | by G. Bargas, Managing Editor
Prince of Persia: The Forgotten Sands Wii Review
Release Date: May 18, 2010
Developer: Ubisoft Quebec
Platform: Nintendo Wii
Prince of Persia: The Forgotten Sands starts you out on a familiar quest. Like many other titles in the series, you can expect some wall runnin’ parkour-esque maneuvers and everything else in between. One thing that I must say though, I did go into this game expecting a horrible fail and was REALLY surprised to see the outcome after the first level of play. You may start to think, “Uh oh, Ubisoft shelled out a real winner here,” in the most sarcastic tone that would even make Dr. Cox do a double take. But, you will be pleasantly surprised to find that this title that may have a slight scent of Hollywood, brings a little more than what was expected.
The controls in the game are pretty fluid and only add up to a little frustration. The C button controls the camera and allows for easy camera motions while aiming the Wii remote.
The Z button is used for blocking and as an action button. The A button jumps while swinging the Wii remote attacks. Pulling the B trigger also interacts with certain objects and is also used against enemies. The down directional rolls for enemy situations while the up offers a hint if you are stuck in an area. The – button will offer a top down view in more open rooms. When looking over to the next obstacle that and pushing the nunchuck’s joystick, a glowing marker appears and basically outlines your next available area to jump. Sometimes the joystick does not reflect the direction in which you are heading, but at least the camera does a great job following your movement.
Some of the great things that make Prince of Persia a fulfilling experience is the use of the camera. Usually Wii games suffer from a poor use of camera angles and the use of the Wii remote to really enable that free movement without making you feel nauseated. Prince of Persia actually allows you to follow an enemy and make fluid movements while in battles so that the camera does not flip around or even make the mistake of turning in the complete opposite direction. Cinematics and fight scenes where button combos are a must make this a great combination of processes.
The storyline may seem a very linear at first, but it does give some challenges later on for power ups and other positives to the game. The enemies and difficulty at which you face them are not exactly strenuous. I have not really concluded yet as to whether this really hurts the game or not. It does make for a quick playthough in some areas, but does not frustrate or make the combat system a negative. It makes the focus more towards original Persia pieces, sounds like a flea market rug, and makes the game enjoyable. With the combat system a plus, the voice acting makes a debut as a real mood killer.
Repetition of some phrases and over the top voice acting might drive you to turn the voice volume down, or the scene volume up. Just one thing that that drove me to do so.
“Ouch! That’s gonna hurt for a looooong time.”- The Prince himself
If you are a collector of the series, or would just like to expand your current collection, Prince of Persia:The Forgotten Sands may seem like a great choice. While playing you may also unlock the SNES version of Prince of Persia. It is a 2 player co-op and makes the unlockables that much more pleasant when completed. It is something I could see owning, but renting definitely got my fill.
+Cinematics and gameplay cohesive.
+Unlockables and challenges fulfilling
-Poor voice acting
-Slight control issues