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Published on May 7th, 2007 | by Daniel David

Splinter Cell: Conviction not possible on the PS3

This is the first time that I heard something like that. A Finnish magazine recently had an interview with Ubisoft about the Xbox 360 exclusive Splinter Cell: Conviction. Here are some details about the game.

– No more sneaking around in the shadows. Apparently you’re going to be more like James Bond and infiltrate buildings in plain daylight. You won’t have to use force or sneak around as long as you don’t act suspiciously.

– According to the article, every single object that is rendered on screen has physical properties and most of them can be used by Sam. For example, Sam can pick up furniture and use it as a weapon, or throw printers at enemies or papers in the face of enemies to gain the upperhand in fights.

– Melee fights are much more than “press this button to hit” this time around. There’s different context sensitive attack buttons and as mentioned before lots of environmental interaction.

The main point of this article is that the devs said that as it stands right now, what they are trying to do with Splinter Cell wouldn’t be possible on the PS3 even if Splinter Cell was PS3 exclusive.

Splinter Cell: Double Agent looked like shit compared to the Xbox 360 version so I question what level of skill they have when it comes to developing for the PS3. If it makes for a better game for the Xbox 360 fine but I’ve never been that much of a Splinter Cell fan. The story has never appealed to me that much but they are good games though.

Whether this is true not has yet to been seen but most PS3 fans are probably going to care less since they have Metal Gear Solid 4: Guns of the Patriots. This screams for a fanboy war.


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