Published on October 21st, 2013 | by Shawn Long, Features Editor
Deus Ex: Human Revolution Directors Cut – Wii U Review
I remember when I was 15, taking a trip down to Atlanta to see one of my good buddies and when I got there, all he would talk about was his friend’s new game for PC called Deus Ex. Considering I was never a PC gamer, I was interested in seeing what all the fuss was about. We went over to his house, and lo and behold, I was introduced to the cyber-punk world of Deus Ex. It was nothing like I had seen on consoles, and I remember watching him play for hours just mystified at how cool the game was. Thirteen years later, I had all but forgotten about the series. I just never had the desire to play them for whatever reason. When Deus Ex: Human Revolution Directors Cut was announced for the Wii U, I was intrigued. I thought this would make a nice addition to my Wii U collection if my nostalgia glasses were as clear as I thought they were. I’m happy to say that they were, and this is a great addition to the Wii U library.
Publisher: Square Enix
Platform: Xbox 360, PlayStation 3, Wii U
Release Date: Oct. 22, 2013
A review code was received for review purposes
Deus Ex: Human Revolution was originally released two years ago on PS3 and Xbox 360 and was met with generally glowing reviews, including our own review. Although I never played it, I did keep up with the press for the game, and it sounded great. As a first time player of the game, I was afraid that maybe time hadn’t been too kind to the game, and that “Directors Cut” was just another way to re-brand a port of an older game to the Wii U. Thankfully, Eidos Montreal and developer Straight Right (responsible for Mass Effect 3 on Wii U) managed to spice up the game and polish things from the original release, and add enough new content for people who may have played the game on original release to revisit the world of Deus Ex.
You play as Adam Jensen, who’s employer Sarif Industries is brutally attacked by outsiders at the start of the game. A lead developer in human augmentations, Jensen is hired as Sarif’s main security figure, and gets beaten and left for dead, while his ex-girlfriend who is one of the lead designers of the augmentation advances, is murdered. Jensen is saved by Sarif, and becomes a highly augmented human who has abilities way beyond the typical human, and must figure out who attacked him and why.
Human Augmentation is a main focus of this game, as Jensen earns XP which converts to Praxis Points. Praxis are used to get upgrades to virtually every part of Jensen. From being able to read people’s emotions, to being able to take more damage. Praxis can also be purchased from L.I.M.B centers, which are the doctors offices of the future. Augmenting Jensen to your liking is a key part of the game, as he will become stronger both physically and mentally.
One of the best features of Deus Ex is the setting. Taking place in 2027, you start out in Detroit Michigan, and the world clearly is in peril. Hobos, drug dealers, and street thugs run the world, and poverty is stricken throughout the city. The game features several city “hubs”, with Detroit being the first one. Inside each hub is a interactive world, filled with hidden secrets. While the game has main missions to complete, side missions are abundant throughout the city and are triggered by talking to the right people in a right situation. This is a stand out feature of the game, as nothing is forced besides the main mission. Unlike in other games, the side missions often feel as hefty as the story missions, and give extra details into the world. You never feel like a side mission is tacked on, but that it’s part of the central story.
The variety of the side missions is abundant, and clever. From helping a hooker kill a bad guy and make it look like a suicide by dropping him off the roof, killing two random drug dealers, to saving captured people, the amount of different missions is just amazing. I know it seems odd to keep talking about something as simple as a side mission, but they just are so well done. They really add a connection between Jensen and the player due to the freedom you have when doing these missions. You have to be able to read people, access hidden areas, and there is usually more then one way to skin a cat. Once I used to my own judgement and reacted in a way that I thought the person in the world would want, only to find out that’s not what he wanted and recieving no credits or XP.
None of this would matter if the gameplay wasn’t any good, but luckily Deus Ex: Human Revolution Directors Cut is hefty in that department. Stealth vs “Guns Blazing” is the main balance, but you can find a happy medium between the two. I chose a more stealthy approach to the game, and it was reminiscent of old Metal Gear Solid or Splinter Cell games. Staying hidden, taking out a guard and hiding the body, is all very solid and fresh. Being a cyber-punk game, there is a lot of hacking doors and computers, all which is done via the touch screen display. I always found myself hacking more computers then necessary because you would always find interesting and well written documents throughout the world. Along with that are various newspapers, eBooks and PDA files scattered throughout the world. These collectables give you more insight as to why 2027 is as bleak and destroyed as it is.
Deus Ex manages to make great use of the Wii U gamepad. Besides the touchscreen hacking as mentioned before, the display allows for a constant map (which can be edited), grenade throwback, sniping, and super quick access to all of your needed sub-menus. It makes switching weapons quick and easy, along with adding attachments to your weapons. You can also create little notes on your gamepad, which can add visuals of the game along with audio recorded by the player, which can be uploaded to the Miiverse.
Edios Montreal has stated from the start that “The Directors Cut” is not a port. The Wii U version features the best visuals of all systems. Details are everywhere from characters design to environments. Although a few low-res textures are noticeable, the general aesthetic looks amazing. It helps to suck you into the year 2027 as painted by Deus Ex, and you can feel the poverty and just general lack of happiness through the world.
The Final Truth:
Edios Montreal has made the Wii U version the definitive version of Deus Ex: Human Revolution by including DLC content from the original release, improving enemy A.I., and fixing boss battles (which seemed to be an issue in the first one).
The only main concern I have about this game is the commercial success. A port of this is being brought over to the PS3 and Xbox 360 and although some features are left out, it has a cheaper price tag then the Wii U version. I feel like a lot of multi-console owners will skip the Wii U version and opt for the cheaper one. I am a multi-console owner myself, but I love the Wii U for the advanced gameplay experiences it can give me with the gamepad and this is a great representation of that. Do yourself a favor and support this title, because it truly is a well crafted masterpiece that is best played on the Wii U.
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Deus Ex: Human Revolution Directors Cut
Summary: Edios Montreal has made the Wii U version the definitive version of Deus Ex: Human Revolution by including DLC content from the original release, improving enemy A.I., and fixing boss battles (which seemed to be an issue in the first one).