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Published on February 1st, 2013 | by Cameron Woolsey

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Halo 4 Getting Team Doubles Playlist

343 Industries has revealed that next week’s matchmaking update for Halo 4 will include than Team Doubles, the popular gametype which pits a team two players against several other teams of two.

Team Doubles will come in three different game types: Infinity Doubles, Doubles Pro and Doubles CTF.

Infinity Doubles is basically classic Infinity Slayer but in two-on-two form. The game type supports custom loadouts, radar and instant respawns. Doubles Pro is much like Slayer Pro, which removes radar, personal ordnance and instant respawn. There will also be fixed loadouts to choose from.

From the announcement, here are the available Doubles Pro loadouts:

Loadout 1:
Starting Weapon – DMR
Secondary Weapon – Magnum
Armor Abilities – None
Tactical Mod – Resupply
Support Mod – Dexterity

Loadout 2:
Starting Weapon – BR
Secondary Weapon – Magnum
Armor Abilities – None
Tactical Mod – Resupply
Support Mod – Dexterity

Loadout 3:
Starting Weapon – LightRifle
Secondary Weapon – Magnum
Armor Abilities – None
Tactical Mod – Resupply
Support Mod – Dexterity

Loadout 4:
Starting Weapon – Carbine
Secondary Weapon – Magnum
Armor Abilities – None
Tactical Mod – Resupply
Support Mod – Dexterity

Finally, we have CTF Doubles which is your typical capture the flag game type, but designed for Doubles matches. The game type supports custom loadouts and radar, and the respawn time is set to 10 seconds. The rules:

  • Five flags to win
  • Three second return
  • 15-second reset
  • Flag does not need to be home to score

For more on the upcoming update, check out Halo Waypoint.

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About the Author

Video game journalist since 2006, and gaming since he was old enough to use an Atari joystick. Follow me: @Cam_is_16bit



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