CES 2013 GT - Project Shield Featured 2

Published on January 7th, 2013 | by Derek Strickland, Contributor

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Nvidia Unveils New Portable Gaming Handheld System Project Shield at CES 2013

Many handheld gaming systems have ushered in the next generation of gaming; Nintendo’s Wii U comes to mind, as does Razer’s upcoming Project Fiona.

Nvidia’s recently announced Project Shield, however, seems to be in a league of it’s own.

While Project Shield doesn’t look like much–essentially it looks like something that Ben Heck would fuse together in a bout of meticulous console-crafting–but looks can be deceiving.

And in this case, looks are very deceiving.

Project Shield packs an incredible amount of mobile processing power within it’s plastic confines, utilizing Nvidia’s newly announced first-ever quad-core Cortex-A15 chip, the Tegra 4, to deliver insurmountably fast processing power.

With 72 cores, Nvidia reveals that the Tegra 4 is over six times faster than the Tegra 3–the processor in many smartphones and tablets on the market.

With that kind of raw power, gamers will have an impressively fast mobile gaming platform on their hands.

But Project Shield does more than play games: it seamlessly blends all the facets of entertainment with music, video, pictures, apps and just about everything else you can find on a mobile phone or a tablet.

Gamers can also stream a wide variety of digital content with Nvidia’s new device, making for an impressively dynamic entertainment experience.

As far as the selection of games, Project Shield supports Nvidia’s custom online gaming marketplace the TegraZone, Google Play, and the Android marketplace.

But Nvidia’s new handheld system isn’t just for gaming on-the-go: it also seamlessly blends PC gaming with a wireless streaming ability akin to the Wii U:

“Project SHIELD gives you the power to wirelessly access your GeForce® GTX-powered computer from the comfort of your couch. Play your favorite PC games, including great titles from Steam, on a full-size game controller with ultra-low latency thanks to Project SHIELD’s game-speed Wi-Fi and the fast performance of GeForce GTX 600 GPUs.”

Under the hood, Project Shield runs Android 4.2 (Jellybean) and has native on-screen resolution of 720p, which can be altered by hooking it up to a HDTV via an HDMI cable.

At this time, no official release date or pricing information has been released for Nvidia’s Project Shield, however it has been slated for a release window of mid-2013. Based on the high-powered Tegra 4 superprocessor and the functionality of the system, it will probably cost a pretty penny.

For more information on Project Shield please visit Nvidia’s official website.

 

 

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About the Author

I'm an aspiring games journalist who writes articles focused on everything from Indie Games to next-gen titles. [Twitter] @Mr_Deeke [E-Mail] derek.s(at)gamingtruth(dot)com



  • http://www.gamingtruth.com DeejayKnight

    Sweet, merciful CRAP that looks awesome!

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