Published on July 23rd, 2012 | by Andre Gamble, Contributor
Kojima Productions’ New Fox Engine Goes Public, Hints at Timeline
In a recent interview with the PlayStation Blog, master of everything Metal Gear, Hideo Kojima talked about the Metal Gear games he has worked on in the past. More importantly, he spoke about the future of his studio Kojima productions and the engine that’s going to run the sequel to Metal Gear Solid 4.
The Fox Engine is nearly finished, but the only way to be sure it works is to create a game at the same time and improve the engine with our tools as we go along. Originally we were going to do this for Metal Gear Rising: Revengeance, but a lot happened along the way and instead it is being made with the engine they have at Platinum Games.
Production studios in Japan are nearly extinct, a fact that we have recognized for nearly 10 years, and although the Fox Engine is not finished we are ready to show what it can do… on August 30th in Japan to be more specific.–Hideo Kojima
Knowing Kojima’s love for making a big splash, we here at GAMINGtruth did some digging in the Metal Gear Solid timeline. The date of Aug. 30, 2012 will be the day the Fox Engine is shown off to the public. But, on Aug. 30, 1964 in the MG timeline, “Operation Snake Eater” began. After all, the series is celebrating its 25th Anniversary this year.
Source: PlayStation Blog