Published on July 2nd, 2012 | by Mark Gibson, Editor/Community Manager
Tiny and Big: Grandpa’s Leftovers Review
Release Date: June 19, 2012
Developer: Black Pants Studio
Price: US 9.99
Review Notes: A game token was received for review purposes.
As a person that doesn’t always enjoy puzzle games, I was wary about jumping into Tiny and Big: Grandpa’s Leftovers. However, after I made it past the first challenge, I was hooked. The sandbox puzzle solving gameplay is quite enjoyable aside from the strange and quirky story.
Tiny and Big’s premise centers around the quest for a pair of pants (yes, a pair of pants). You play as Tiny and you must use your scientific skills and gadgets to try and catch Big, who has stolen your inheritance from your Grandfather. You are equipped with a grappling hook, a rocket launcher and a laser.
The gameplay is quite simple: you use your three tools and your environment to reach where Big is hiding. That’s where the challenge comes in, and because each level is essentially a big sandbox, there is almost an infinite amount of ways to reach your goal. In fact, the game doesn’t really make a “suggested path” at all. Rocks, pillars, and mountains are always there for whatever you need them to be. You can carve up a mountain to become a set of stairs, or slice rocks at an angle to make a ramp, and even use your rocket launcher to make a rock catapult.
This type of free roaming gameplay can be really fun, or extremely distracting. I found myself having more fun destroying the environment than actually trying to reach Big. Some levels stumped me for a good amount of time, and I ended up figuring out how to reach my goal by accident. Experimenting with the simple laws of physics is the best way to figure things out. Be prepared to die a lot; I accidentally dove off cliffs and pulled giant boulders onto myself quite a few times.
For the gamers that like to collect items, you can find hidden tapes scattered around the landscape. When you find a new tape, you unlock a new in-game soundtrack. The indie techno music is much better than the dialogue, and that’s because there isn’t any. The characters grunt as you read speech bubbles. Just by the grunting, you can tell Big is kind of a jerk. Who steals an old man’s pair of pants?
The music fits the game well, and the cartoonish desert graphics feel like something straight out of Borderlands. It’s difficult to tell what type of creature Tiny and Big actually are, but the bizarre art direction works for this game; odd title, bizarre art direction and catchy music. That sums up the game quite perfectly.
Tiny and Big: Grandpa’s Leftovers will only take you a few hours to complete, but there is some replay value if you want to attempt to solve the puzzles in a different way on a second play through. There are times that this game feels like more of an experiment than a full game. But, perhaps that’s exactly what this is. Giving a gamer the choice to decide how they want to solve the puzzle isn’t a new thing, but in this format, it’s definitely something different.
To find out more about the game head to the official site here.
+ Bizarre, yet fun gameplay
+ Challenging, fun puzzles
– Week storyline
– abrupt and anticlimactic conclusion