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Published on June 14th, 2012 | by Shawn Long, Features Editor

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The Amazing Spider-Man Demo Impressions for 3DS

A new Spider-Man movie will always bring about a new game, and Activision has released a demo for the upcoming summer film, “The Amazing Spider-Man,” on the Nintendo 3DS eShop. The Amazing Spider-Man is amazing in its own right, because of how amazingly bad it appears to be. I question why Activision would want to showcase this game for a demo with how poorly everything is done.

Taking a page from the latest Batman games, Spider-Man has a very similiar combat scheme when taking down enemies. The difference here is that it is loaded with slowdowns and enemies that don’t interact with each other. Throw an enemy towards another, and nothing happens. It leads to very dry and boring combat. The camera does the game no favors either, which seems to have a mind of its own. Frequently I saw the inside of Spider-Man’s character model, because of an extreme camera zoom while battling someone. To be frank, the camera made me feel a bit nauseated at times, which I don’t think is a good thing.

Rounding things out are horrible and blurry graphics that make you wonder what system this game was originally designed for. Everything is very remeniscent of mid-life PlayStation game, which is not flattering at all. The controls seemed to work, but I did not like having the “Dodge” mapped to the touch screen. The face buttons control the fighting, and often you are surrounded by a handful of enemies, so why not map the dodge to something more convienent?

Wow, this looks terrible.

If you are morbidly curious about trying this game out, then I suppose I can’t stop you. To everyone else, I think it’s safe to say that this is a rush-job of a game and should be avoided at the time of the release. Superhero fans looking for a good game for the 3DS should keep on waiting because June 26 won’t be bringing you one.

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About the Author

Gaming for 23 years! Primarily into Nintendo systems, but play everything. Add me on Facebook, Shawn Long, on Twitter @ShawnLong85 or email me at slong@gamingtruth.com



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