Ghost Recon Future Soldierno image

Published on April 3rd, 2012 | by Cameron Woolsey

Ghost Recon: Future Soldier PC Release Date and Specs Revealed

Though console users can get their hands on Ghost Recon: Future Soldier a month before PC players, they won’t have DirectX11 enhanced tessellation, post process effects and compute shaders-based realistic lighting, AMIRIGHT?

The Windows PC version of the game will be available in stores and for digital download on June 12 and will feature plenty of additional perks that should make console users a little envious.

PC version features:

  • PC high standard visuals (DX11 renderer, new high-quality assets, new post process effects, multi-monitor solutions support, TriDef stereoscopic support).
  • DirectX11 enhanced: tessellation (for soft 3D models), compute shaders-based realistic lighting (for global illumination), volumetric fog.
  • Online widget: Party, Friends and Ghost Feed functionality can be accessed at any moment from any screen
  • Extended party functionality: simplified and more flexible invitation system
  • Party text chat
  • Uplay Friends system
  • Fully customizable controls for the localized keyboards
    Here are the minimum hardware requirements from the official press release:
    Supported Operating Systems: Windows® XP (with Service Pack 3)/Windows Vista® (with Service Pack 2)/ Windows 7® (with Service pack 1), both 32 bit & 64 bit versions
    PROCESSOR: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
    RAM: 1GB Windows XP / 2GB Windows Vista or Windows 7
    VIDEO CARD: 256 MB DirectX–compliant, Shader 4.0–enabled video card**
    DIRECT X®: DirectX 9.0c
    DVD-ROM DRIVE: DVD-ROM speed 4x, dual-layer drive
    SOUND CARD: DirectX 9.0c – compliant sound card
    HDD space : 25 GB

    Recommended Configuration:
    CPU: Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher
    RAM: 2 GB Windows® XP / 3 GB Windows Vista® & 7®
    Graphics Card: 1024 MB DirectX–compliant, Shader 4.0–enabled video card based on
    nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better

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    About the Author

    Video game journalist since 2006, and gaming since he was old enough to use an Atari joystick. Follow me: @Cam_is_16bit

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