Published on February 29th, 2012 | by Cameron Woolsey
Blizzard Announces Reduction of Around 600 Employees
Blizzard announced today that, after reviewing current organizational needs, the company has decided to cut its global workforce by around 600 employees. The company has reported that around 90 percent of affected staff will come from departments not related to game development, and that the World of Warcraft team will not be impacted by reductions.
“Constant evaluation of teams and processes is necessary for the long-term health of any business. Over the last several years, we’ve grown our organization tremendously and made large investments in our infrastructure in order to better serve our global community. However, as Blizzard and the industry have evolved we’ve also had to make some difficult decisions in order to address the changing needs of our company,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Knowing that, it still does not make letting go of some of our team members any easier. We’re grateful to have had the opportunity to work with the people impacted by today’s announcement, we’re proud of the contributions they made here at Blizzard, and we wish them well as they move forward.”
Blizzard said that the layoffs will have no impact on current development and publishing schedules. The company plans on announcing release details for Diablo III soon while it continues beta testing for StarCraft II: Heart of the Swarm, Blizzard DOTA, and the latest World of Warcraft expansion, Mists of Pandaria.