Published on November 8th, 2011 | by Deejay Knight, Editor/Founder
Battlefield 3: Reviewed
Genre: First-Person Shooter
Release Date: Oct. 25, 2011
Platform: Xbox 360 [Reviewed], PlayStation 3, PC
What do you think of when you think of Battlefield? Could it be the frozen tundras of Battlefield 2142? The jungles of Battlefield Vietnam? What about the construction sites of Battlefield 2 or the explosive antics of Bravo Company from the Bad Company series?
Whatever you remember of the series, if you’ve played more than one of those games, chances are good that you’ll remember the fun. Battlefield 3 continues this tradition, though there are some bumps in the road.
Read on for the full scoop.
For starters, Battlefield 3 is running on Frostbite 2, the first use of the next-gen engine built by EA DICE. While features like Destruction 3.0 make this engine a little more detailed than your standard shooter engine and allow for some of the mega-destructive sequences you’ll see in Battlefield 3, they’re also the reason for the 1.4GB ‘texture pack’ install you’ll find on the Xbox 360. Without that pack install, the game looks considerably less impressive to say the least.
Once installed, the pack adds in a level of detail that will be difficult to rival this generation.
The story in Battlefield 3 isn’t your standard linear quest. It’s similar to a Quentin Tarantino movie in that it’s told in flashbacks. That’s because our U.S. Marine at the center of the story, Staff Sergeant Henry “Black” Blackburn, is being interrogated for high treason. That’s about as much of the actual story as you’ll be getting here though – I’m not a fan of giving out spoilers, obviously.
In and of itself, the story has moments that are as epic as anything you can imagine. There are live-action sequences that do a fairly decent job of keeping you focused, but some of those attempts didn’t quite make the cut. One, for example, will leave you dying over and over unless you tap with perfect timing.
Beyond the littleissues, the campaign takes gamers on a wild ride through maps larger than you’d expect on a console game and as action-packed as possible.
Once you get through the single-player, you’ve primed yourself for the meat and potatoes of Battlefield 3. The multiplayer has been the basis of every Battlefield game since 1942, and this game is no different. There are a total of nine maps included, Rush and Conquest have returned, all along with one of the biggest features of an FPS: going prone
For those of you that haven’t played a Battlefield game, but have gotten called to do some sort of work by your shooters, you’ll find that Battlefield has quite a different feel. It’s a bit slower paced, but not snail-crawling slow. It’s a more deliberate pace and it’s very team-oriented, so if you’ve got a mic don’t hesitate to use it when you hop online.
Classes have returned to Battlefield, though a bit different than you may remember. The four classes are Assault, Engineer, Support and Recon. While you may notice that there is no Medic class, you might be shocked to know that those responsibilities now lie with the Assault class. If you’re a fan of unlocks, this game will keep you occupied for freakin’ ever. Every class has weapon and gadget unlocks, each weapon has it’s own accessory unlocks, and each vehicle has unlocks. If you don’t use a class much, you don’t have to worry about it’s unlocks.
You’ll be unlocking stuff forever.
Speaking of vehicles, who doesn’t want to fly a jet or helicopter from time to time? The stages in this game are large enough to fly a jet through. It’s not uncommon for Rush objectives to be 400 yards from one another, and what better use for a sniper rifle?! It also makes for some intense battles in between the spawn points and objectives.
So overall, multiplayer rocks. The largest issues thus far are light lag from EA’s servers and the servers being down for the first few days of release. With over 5 million people picking the game up on release day, that’s not a surprise though.
While the single player mode has a couple of aggravating and sometimes game-breaking bugs, it was a great experience and was well told. The multiplayer is definitely the carrot to keep you coming back though, so when you combine the maps, game modes & unlocks into one cohesive online experience, you get more than your money’s worth.
[xrr rating=9/10 display_as=fraction_stars fraction_separator=” of “]
+ Destruction 3.0 does lovely things to buildings in campaign & multiplayer
+ We can go prone again!
+ Massive levels provide tons of freedom
+ Tons of unlocks for multiplayer gamers
+ Continues Battlefield formula of objective-based game modes as focus
+ Jets & Helicopters add more strategies to multiplayer matches
– Jets & Helicopters can be overwhelming due to complicated controls
– A couple of game-breaking bugs in single player
– Initial server outages were rage-worthy