Published on July 6th, 2011 | by Derek Strickland, Contributor
Official Press Release for XBLIG’s Indie Games Summer Uprising
The event that started from a brainstorming thread in the AppHub forums has grown into a whole movement within the Xbox Indies Community. Dozens of developers have brought their creations–titles of all genres and types–to the IGSU event, and with the support of the XNA and XBLIG Communities, the Indie Games Summer Uprising has been officially announced and has grown into something quite impressive.
Check out the official Press Release from the minds behind the initial brainstorming session, game journalist Dave Voyles (from prestigious Indie site Armless Octopus) and Xbox Indie dev Kris Steele (from FunInfused Games).
The Indie Games Summer Uprising is upon us!
Taking note of the commercial and critical success of the Indie Game Winter Uprising last holiday season, Xbox Live’s Independent developers have banded together yet again to promote some of the most outstanding pieces of work which best represent their platform.
Immediately following Xbox Live’s Summer of Arcade, gamers will have the opportunity to play some of the greatest titles to grace the platform.
Our goal is clear: Just as the previous uprising had successfully done, we are raising consumer awareness of the platform by showcasing some of the most creative diverse titles which the service has to offer. We will be releasing a total of 8 developer voted titles, each day of the business week, Monday Aug 22nd – Wednesday Aug 31st.
Community input is requested! In addition to the developer selected titles, the gaming community will have the opportunity to vote for their two favorite candidates from the 70+ developer submissions on the IGSU Facebook page from August 1st – August 15th. The community favorites will be released at the tail end of the promotion on Thursday Sept. 1st and Friday Sept. 2nd.
The winners will be announced at the IGSU Developer Twitter chat, which will occur the day after the polls close on Tues Aug 16th – 8PM EST, using the hash tag #IGSU.
Moreover, the chat will offer the community a chance to communicate directly with all of the developers in a creative and immersive environment.
Indie Games Uprising Summer Schedule:
- July 4th – July 18th: Developer voting for 8 titles to represent the platform.
- August 1st – August 15th Community voting for two additional titles they would most like to play.
- Tues Aug 16th – 9PM EST: IGSU Developer Twitter chat, community winners announced.
- August 22nd – September 2nd: Promotion and release of 8 developer and 2 community voted titles.
Don’t be a stranger! Visit our new site which launched today for a full list of candidates, which includes trailers and screenshots, as well an FAQ, and more!
Be sure to Like the Indie Games Summer Uprising on Facebook, too!
For more information on the Indie Games Summer Uprising event, please visit the official website or the IGSU FAQ page and if you’re a regular Tweep check out the hashtag #IGSU for news updates and more.