Awesomeno image

Published on June 27th, 2011 | by Kyle Spencer, Editor

F.E.A.R. 3 Review

Developer: Day 1 Studios
Platform: Xbox 360 [Reviewed], PlayStation 3, PC
Release: June 21, 2011
MSRP: $59.99

Warning: Review may contain mild plot spoilers.

It’s time to gear up for another ride on the Alma fright train, as F.E.A.R. 3 has finally hit shelves. Sure the game has hit delays over the past year, but over the course of the 6-8 hour campaign, it was worth the extra dev. time. No the game is not perfect, and does suffer from some flaws that keep it from being brilliant, but the things that F.E.A.R. 3 does well makes up for some of the missteps.

We all have played the first two games, or at least I hope so. We know the story of Alma, the point man, and the genetic modifications that Armacham have made to the both of them. Point Man has above average human abilities and Alma is an evil physic who lavished in destruction. In F.E.A.R. 2, Alma becomes pregnant with that games protagonist, thus leading us to the storyline of F.E.A.R. 3. You assume the role of the point man and must stop Alma from having that beloved child. Is this abortion with a gun? Insensitive?

You won’t be going through the campaign alone however, as Paxton Fettel, a known character in the F.E.A.R. lore, joins point man. The great thing about Fettel joining the game is that F.E.A.R. 3 adds something that the series has not had until now. Co-op, is either online or locally. One player will assume the role of Point Man while the other assumes the role of Fettel. Each character plays differently. While Point Man, aka “Mr.Guns-a-blazing”, fires away, Fettel has to use his spirit blasts, or possess someone’s body and use their weapons. Possessions only last for so long, so when you kill someone make sure you pick up their souls to keep your possession strong, otherwise it will decrease. This adds the depth and layers to the game itself.

Graphically the game looks good. The creep factor still exists and the level design is eerie. Tight corridors and high climbing can lead to some pretty intense moments. It won’t challenge the likes of some of the AAA titles on the market, but it can hold its own.

The sound effects in the game are just plain creepy, and the game hosts some of the most insane visuals I seen. Even though the voice acting seemed a little off, I still felt a sense of connection.

Gameplay in F.E.A.R. 3 will feel very familiar to FPS fans. There is standard spring, aiming, shooting and grenade throwing. Fettel is a bit different but mechanically is the same. Point man can slow down time, while Fettel can possess.

The overall experience is hampered unfortunately by a short story line, and an even faster co-op experience. The single player does shine through a bit more, offers more of a challenge, since Fettel is not present to help you. He is just a nuance that talks in your ear.

Who said being inside a Mech isn’t fun in F.E.A.R?

With this being an FPS there is going to be multiplayer right? Absolutely. Not only is there multiplayer, but multiplayer that is fun and different all at the same time.

F.E.A.R. 3 offers up to four different game modes, and each mode is entertaining and different. There are maps designed for each specific game type, so if you like one map, don’t expect to play that map in a different game type. One of the best named multiplayer modes in recent history can be found in this game.

F*cking Run is not only named funny, but is a fun mode to play. You and your partner have to out run a cloud of smoke, fighting and shooting enemies as you go before the cloud touches you or your partner. In Soul King you play as a creature that can infect other around you on a quest to consume souls. The layer with the most souls before the time ends wins. If you are a fan of Call of Duty‘s Zombie Mode, you will like Contractions. It is a zombie mode style where you must defend a location wave after wave and stock pile weapons. Soul Survivor I personally had the most fun with. You and three other players are thrown into a map, where one player is randomly chosen to possess the remaining three players before the time limit is reached.

Throughout the course of the game you earn points for everything you do in the single player and multiplayer. These points can then be used to get perks and other items as your profile ranks up. The best thing about this system is that whatever you unlock, you can take with you in the single player, or multiplayer campaigns.

Final Truth:

F.E.A.R. 3 is a great game to have in the summer time. Not much else is out that can keep your attention in the FPS genre, and F.E.A.R. 3 offers up a lot of variety, along with a unique, yet fun multiplayer experience. Is it better than part two? Yes, and will keep you wanting to play more than the eight intervals it has to offer. If you’re looking for a good game to play, and love horror based shooters, this is your ticket.

[xrr label=”Rating: 8.5/10″ rating=8.5/10]

+ Fun and unique multiplayer

+ Interesting storyline

+ Co-op is fun

– Controls can be a little clunky

– Short campaign

– Long load times

[nggallery id=358]

Tags: , , , , , , ,


About the Author

I have been a video game enthusiast for many many years, and have been in the industry for the last 10 years. I love what I do and I love, well VIDEO GAMES! I have a degree in computer programming and currently working on a arcade/indie title.



4 Responses to F.E.A.R. 3 Review

  1. Imbacore says:

    Kyle, I probably won’t give an 8.5 (but of course we both have our own views). Probably an 8.0 or 8.25 tops as there are some technical issues plaguing the game for a good number of users. Also the scares aren’t as intense as in the first two games. The shooter bits are solid though. Here’s my first impressions of it: http://imbacore.blogspot.com/2011/06/fear-3-review-first-impressions.html

  2. Imbacore says:

    Kyle, I probably won’t give an 8.5 (but of course we both have our own views). Probably an 8.0 or 8.25 tops as there are some technical issues plaguing the game for a good number of users. Also the scares aren’t as intense as in the first two games. The shooter bits are solid though. Here’s my first impressions of it: http://imbacore.blogspot.com/2011/06/fear-3-review-first-impressions.html

    • CamGT says:

      To each his own, really. That’s what a review is. Some may find more flaws than Kyle but ya know an 8.5 (or 8.0) isn’t too shabby for any shooter. 🙂

      • Imbacore says:

        Of course. I did say “but of course we both have our own views.” Besides, 8.0 and 8.5 aren’t too far apart really.

        As for “isn’t too shabby for any shooter,” we’re on the same side; besides the 8.0 that I’m probably going to give the game (I haven’t posted a full review yet), the fact that I’ve clocked in 12 hours means this game really has something going in it for me. 

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to Top ↑

Web Statistics