Published on June 19th, 2011 | by Louis Garcia, Contributor
Weekly Round-Up: The E3 Hangover
I didn’t go to E3 this year (nor have I ever gone) but the GT team seemed to enjoy it. I didn’t follow the show as much as in the past thanks to driving home from Alaska to Wisconsin and playing a ton of soccer with friends, but I was still able to give my two cents as to what I found good (and bad) about the show. So, check out the team’s best and worst of the show here.
Now then, let’s do this.
Find out how Ms. Splosion Man is shaping up.
Who loves Zelda and Link more than you? How about Robin Williams.
The Indie Games Winter Uprising was a hit, and now the promotion is taking on Summer.
Check out our full impressions of the Binary Domain demo we played during E3 2011. Damn robots.
Among all the lights and sounds and spectacle that is E3, if one looks hard enough, they can find some real hidden gems. Renegade Ops is one such title.
Papa & Yo may sound weird, but Greg thinks it’s pretty cool.
Elder Scrolls V: Skyrim might have me interested because of the inclusion of dragons. Otherwise, I hated Oblivion — it was a bore. Fine out what one of our writers thought about the new game.
Esoterica America is a surprising Xbox Indie that makes use of a creative and unique style that kept me visually enraptured throughout gameplay. While the storyline is a bit confusing and there are many bizarre characters and names, I found the game to be enjoyable in many ways. This title is actually the first chapter of a planned series of games, it’s full name being Esoterica America Episode 1: The Entered Apprentice, and it is a pretty mystifying start to a series that will unfold more secrets of the star-kin and our hero, Sam Collins.
Alice: Madness Returns is a unique game to play. If you were a fan of the original game you will enjoy playing the long awaited sequel. Although the game is insane and mature in many different ways, it is a bright new look at a beloved series of books. Alice is a clever puzzle-based third-person action game that controls very well and features an immerse world and characters. However the game is lengthy, and can become repetitive a lot of the time and is best played in smaller doses. There is plenty to explore in the bright beautiful world of wonderland and will leave coalitionists playing for long periods of times.
Duke Nukem Forever was a long time coming, so saying that the game looks dated seems to be the biggest understatement of the century. Honestly what would you expect from a game that has been in development hell since the PlayStation era? This was a release to bring back an icon of the ’90s in a next gen way and give those fans that have been churning for a new Duke game what they have been waiting for. Many young gamers out there will not enjoy Duke at all, but many old gamers such as myself will understand the game and enjoy the simple gameplay and witty one-liners. Would I have released the game at a $60 price point? No, because this is not what I would expect many gamers to pay for a game that is as dated as Duke is. When looking at Duke Nukem Forever and other games that are priced the same, nine times out of ten I will tell you to lean the other way. Expect this game to hit the bargain bin soon, but when it does do not overlook it.