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Published on April 14th, 2011 | by Louis Garcia, Contributor

Ocarina of Time 3D: What We Know

The port/remake of Legend of Zelda: Ocarina of Time 3D has quite a few gamers excited, and for good reason: it’s one of the best games ever made. Unfortunately, we don’t know too much aside from the June 19 release date. Thanks to a Nintendo press event, some new details have emerged about the the classic’s jump to 3D.

The first—and most noticeable improvement—is the visuals. The blocky, jaggy Link from the Nintendo 64 days has been smoothed out quite nicely. Character animations are also smoother.

Touch controls add new inventory and menu systems, giving two extra item slots on the touchscreen. The motion-detecting gyroscope will also be usable if you want to actually move around to aim weapons like the slingshot. Much like Face Raiders, this feature is sure to mess with your ability of keeping the 3D in focus.

While none of these additions are major, they still give gamers good reason to revisit one of Nintendo’s much-loved classics. I’ve yet to buy a 3DS, and the fact that I haven’t replayed Ocarina of Time since my college days over two years ago makes this a system seller for people like me who are still on the fence about dropping $250 for a new handheld.

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