Published on March 5th, 2011 | by Kyle Spencer, Editor
De Blob 2 Review
De Blob 2
Developer: Blue Tongue
Platform: Playstation 3, XBox 360, Wii, DS, 3DS
Release: February 22, 2011
I remember playing de blob back in 2008 on the Wii, and I must admit, like other treasures that appeared on the Wii that didn’t get the attention they deserved, de blob was a delight to play. Word of a sequel started to circulate, and here we go. Not only did it re-appear on the Wii, but also on the PlayStation 3 with PlayStation Move support. Oddly enough, I had a better time with the 360 version, which didn’t use motion controls.
De blob 2 is a charming, colorful game that can appeal well to a few different audiences. Families, children and casual gamers will find a lot of enjoyment out of this title. The game is very approachable and never overuses the control scheme to scare away that audience. Was this a mistake in game design? Not in the least bit. You do not have to play the first game to understand anything about the sequel, and a few of the game play mechanics have been tweaked from its predecessor.
You play as a colorful blob, whom can take on any color from any color pool he finds to battle The Inkies, led by Comrade Black. His group, The INKT Corp. has drained the world of all its color and enslaved the residents into a grayscale control. Getting help from his friends, de blob must return color to the world and free all the elebit residents from Black’s control.
From an art direction stand point de blob 2 is fantastic. Visually the world is stunning, and the use of color and textures is creative and entertaining to look at. De blob himself is an interesting character, even though he is just a lump of colored Play-Doe that has eyes, ears, and a mouth. The 360 and PS3 versions of the game look stunning in HD. Animations are fluid and physics are accurate.
The controls do not change much from the original title. You can still run into rivers of colored water, and hold the action button to absorb all you can to obtain 100 percent absorption. You can paint buildings, residents, grass, trees or bridges by simply running into the object after absorbing a color. Some challenges have you coloring certain buildings a certain color, so there is a little puzzle solving involved. You can also mix colors together and gain texture points to add textures with your colors. I thought the addition of 2D gamplay was fantastic. There were times when you would transition into a 2D platformer. These levels were designed brilliantly, bringing mechanics of jumping, timed based puzzles, and creative use of colors to the forefront.
The game’s co-op mechanic works decent enough, it’s just that we have seen this kind of co-op before from Nintendo games. A partner can drop into the game at any time and take over Pinky. Similar to Super Mario Galaxy, your co-op partner can help you collect items, paint buildings and fight off the bad guys. It works well in the family atmosphere, but can become a nuisance for casual fans. If you’re playing solo, be warned that Pinky will hold your hand a majority of the game, and even though your lives are slim, your continues are endless.
That is one angry blob and fellow mob.
At the end of each level you are given the option to go back and complete challenges to earn skill points that can be used for upgrades to de blob. You can also continue on to the next world without completing all challenges, but you will not gain as many points. A lot of the challenges can be completed prior to beating the level, such as painting all the buildings, sprouting all trees, or freeing all residents.
Unfortunately, the game does have its flaws. For starters, the camera is a disaster. There have been plenty of times that I tried to move the camera behind de blob, but instead it found its way behind a blurry environment set piece. The game’s pacing is a disaster as well. The unlock able moves are intriguing, but it’s not until halfway through that those moves come to excellent use.
The Final Truth:
De blob 2 is a fantastic game for kids and families looking to have a casual fun time over the weekend. Mechanically there are some flaws, but for children that can find the enjoyment from this game, those flaws are un-noticeable. To the casual fans there could be some deal breakers, but overall the game is a work of art. It’s fun, visually stunning, and musically it is genius. Now I see why they were so quick to get the soundtrack up for sale. There may be points that could frustrate you, especially if you die and have to start half the level over again, but for fans of platformers and casual games, this is a must buy.
+ Visually stunning
+ Controls are solid
+ Music is fantastic
+ Very approachable
– Horrible pacing
– Camera needs work
– Weak co-op