Published on January 13th, 2011 | by Kyle Spencer, Editor
Kirby’s Epic Yarn Review
Kirby’s Epic Yarn
Release Date: October 17, 2010
ESRB Rating: E
To say that Kirby’s Epic Yarn is a stylish, beautiful game is an understatement. This 2D / 3D platformer is a stylish world filled with fabric and unique gameplay. Nintendo has scored some huge success, as well as other publishers with bringing back the platforming mechanic. Kirby’s new world is made entirely out of yarn, fabric and patches. There are even parts of the levels that you will have to latch on to a zipper and pull to reveal additional parts of the levels or even secrets. Different patterns make up the world around you including the enemies and yourself. Whip out your lasso of yarn to turn your enemies into small strands, or roll them up into a small ball of yarn to use as a projectile weapon. Kirby’s Epic Yarn is a blast, and features some gameplay mechanics that we haven’t seen in video games. Nintendo is the master at this, and with the rejuvenation of the platforming gameplay mechanic it’s no wonder why Nintendo is as successful as they are.
You may quickly realize, if you have played Kirby games in the past, that Kirby no longer uses is “Suck” move. Nintendo has replaced this with a yarn lasso that he uses to stomp enemies and turn into yarn balls to use as weapons on destructible walls and other enemies. The controls fit well within the game type and the Kirby “non-sucking” action becomes an afterthought. If you played any type of platforming games in the past you will feel right at home with how Kirby plays. Very similar to how New Super Mario Bros. plays on the Wii. Kirby has the ability to move in front and behind the levels’ fabrics by pulling back corners and unzipping sealed patches.
Visually, Epic Yarn is a stunning piece of creative art. It is unlike anything that we have experienced on the Wii previously and animations are smooth and fluid–easy enough since the characters are bulbs of fluffy yarn. Good-Feel did a fantastic job bringing this fairy tale world of fabric to life. They move to precise realism, especially when Kirby tugs on the corners of the fabric.
Mechanics are constantly shifting as well so you’re never stuck using the same gameplay mechanic; more developers need to take lessons from this. Kirby can change into a submarine when in water, a parachute when falling, or a tank that can shoot missiles at oncoming enemies.
The game is easy; experienced gamers will not find much of a challenge when playing through the story. This is a game for the younger, first-timer kind of gamer. Kirby doesn’t lose lives but instead is reduced in health and when the health reaches zero you start back at the latest checkpoint. Experienced gamers will find the challenge in unlocking home furniture, and extra game levels hidden in each stage of the game itself. You earn stars at the end of each level based on your performance and unlocks in the form of Bronze, Silver and Gold.
Kirby also has a customizable apartment that you can decorate with items you find throughout the world. You can find items such as couches, tables, chairs, and wallpaper that you can also customize to your liking. Kirby has a lot to offer to many different types of gamers. If you’re a solo player or a co-op gamer the options are always there. Co-Op functions very similar to New Super Mario Bros. and ends up being a load of fun.
The Final Truth:
Kirby’s Epic Yarn is an exceptional Wii exclusive this year. We saw a lot of excellent games such as the return of Donkey Kong Country, but Kirby was a new step in the platforming direction that features intuitive gameplay and a creative new direction. Kirby may have a lot to offer the younger gamer audience, but also has some challenges to offer experienced gamers as well. This is a must-own for all Wii owners and the review might be a little late hitting, but was well worth the look back at one of the better games of 2010!
+ Fun gameplay mechanics
+ Creative world
+ Classic platforming
+ Customizable apartment
– May be too simple for experienced gamers
– Not a lot of replayability