Published on September 10th, 2010 | by Louis Garcia, Contributor
Dragon Age: Origins DLC: Witch Hunt Review
Dragon Age: Origins DLC–Witch Hunt
Release Date: Sept. 7, 2010
Genre: Role-Playing Game
Platforms: Xbox 360 [Reviewed], PS3 and PC
Witch Hunt is the newest, and final, downloadable content (DLC) for Dragon Age: Origins. And while it is a part of the amazing DA series, it suffers from the basic DLC woes: all of the environments are reused, it’s pricey and over all too quickly
However, it does just enough to make it worth a purchase.
The DLC follows either an imported Grey Warden from the main game or a new one as he or she tries to track down former friend—or lover—Morrigan and find out where she went after the Archdemon was destroyed.
During the short quest new characters Ariane and Finn will join the Warden in his cause. One is a Dalish elf trying to recover a stolen book in Morrigan’s possession, and the other is a mage obsessed with history and not getting mud onto his robes. The Warden’s faithful Mabari hound will also join the team.
The new characters are interesting enough, though I would have liked to see some more of the original party members return.
The DLC adds some lore and stories to enrich the DA world, which is always welcome.
There aren’t very many enemies to smite on the way to finding Morrigan, but a new boss exclusive to the DLC is a lot of fun to tangle with.
But most importantly, does it tell a good story? The most important part of Dragon Age is the narrative, the characters, the story, the choices and the dialogue.
As the last piece of content for 2009’s best role-playing game, I would say yes.
I’m not going to ruin anything, but the last five minutes of the two-hour adventure is well worth it.
Finally hunting down Morrigan won’t bring about any Darth Vader is your father type revelations, but it was good enough to get me to replay it enough times to see all the dialogue strings I could have between her and my Warden: her friend in the main game’s story.
Saying too much would spoil it, but the purpose of the ancient elven mirrors is revealed, and Flemeth is brought up briefly. Their isn’t much closure to the game, and it really doesn’t answer a lot, but hopefully that means this storyline will be revisited in a future game.
Aside from the recycled environments, beyond the short playtime and in spite of the $7 price, the last piece of Origins is worth it for fans of the series. Just don’t expect a whiz bang, action-packed conclusion to Origins.
[xrr label=”Rating: 7/10″ rating=7/10]
+ More Dragon Age is always good
– Very short
– Doesn’t really reveal anything too groundbreaking