Monster Hunter 3 is very reminiscent of others in the series, but with a few changes and a new platform for popularity. The biggest hitter for this game is the MMO experience for Wii owners. Whether it is the action of battle, or the subtleties of farm life, you can be certain that Monster Hunter 3 will easily have Wii owners spending some much needed online mulitplayer time.
Monster Hunter 3 has many levels of satisfaction. The quest mode that is Offline sets itself to be one of the most fulfilling aspects of the game. You are able to set out on quests to earn your own level ups as well as items for your stockpile and use. With an expansive area and plenty of items to be discovered, even the offline mode with wet your “feather whistle.” The area really gives the game some depth, even if you don’t mind some creatures appearing out of nowhere from another loading point. These are just some minor details that should not give you the detour on this title. It’s only half of what Monster Hunter 3 (Tri) truly has in store.
The online mode is one of the best selling points to this game. There are various servers to connect to. There are also breakdowns of those servers that have “gates” you can visit. There are also common villages to trade and engage with others. Whether its finding some friends of your own, or teaming up with others that share the same level character. Wii Speak is also supported.

What’s docking anyways?
Gestures and messages can also be viewed during gameplay or in a chat log. This is a very useful tool when accepting new quests from the quest board or just chit-chatting about the wondrous world of MH3. Although, there is a slight learning curve to balance all of the various commands. The most common are the +, c, 1, 2, directional, which egage most commonly menus and items.
The controls are customizable, but they are one thing that I find sets Monster Hunter back in its efforts to be a great game. Even in the first few minutes of gameplay, you can tell this game was made to use a controller and not necessarily the Wii remote. Luckily there is classic controller support for this title. With that being said, the Wii remote tends to suffer from the inability to really grab the gamers attention with fluid controls. While running and attacking, it can become difficult to sort through items and keep your attack on the monster using the Wii remote/nunchuck combo.
Prior to this I had the chance to play the demo and this was one of the major issues that I think could have impacted the game positively. Pressing the directional button to change the angle bit by bit does get a little annoying, but at times can seem very useful. The option to use the Wii remote for aiming and camera issues, similar to a 3rd person view/shooter perspective, in my eyes made the game 100x’s more pleasant to play.
Monster Hunter 3 by no means is a bad game. The graphics are bar-none some of the best that have been seen on the Wii. Not only does this go for the scenery, but the Monsters are some of the most unique and well done that the series has seen. Also, the expanding library for online multiplayer games for the Wii just got a great brick to lay in its wall. There are only slight issues with connectivity, but that is nothing, hopefully, a great patch can’t take care of.
+ Great graphics and characters
+Customizable controls
+Online Multiplayer & Wii Speak
-Lacking Wii remote aiming
-Multiplayer aesthetics

















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