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Published on March 22nd, 2010 | by Deejay Knight, Editor/Founder

Battlefield: Bad Company 2 Review

Release Date: March 2, 2010
Developer: EA Digital Illusions CE (DICE)
Platform: Xbox 360 [Reviewed], PlayStation 3 and PC

With the current landscape of shooters, it’s always good to be genuinely surprised. Battlefield: Bad Company 2 is one of those surprises for a ton of gamers, myself included, who are right now destroying everything in sight in this most recent outing from EA DICE.

As is the standard for DICE, everything in Bad Company 2 is done bigger and better than before. While lacking the amount of humor from the first, the single player mode makes up for it with a heaping helping of action. You take the role of Private Preston Marlowe, assigned to B-Company: a squad of ‘misfit’ soldiers who’ve jokingly dubbed themselves “Bad Company”. That name gets tested quite a bit during the game, as the Army seemingly has it out for Marlowe and his squad, regularly sending them into suicide missions.

Luckily, those suicide missions are all kinds of fun. You’ll be sneaking your way through canals, flying choppers, driving tanks, sniping people, and blowing up buildings the whole time.

Graphically, Bad Company 2 is a good step up from the original game. That’s a major bonus, because the inevitable explosions and demolition look just that much more vivid. Speaking of demolition, one of the biggest things to look forward to in Bad Company 2 is Destruction 2.0, the game’s system of destroying buildings. See an enemy hiding in an attic? Pull out a rocket launcher and blow a chunk out of the roof, giving you better access. Pinned down by a house full of enemies? Drop mortars on it until the whole house collapses. From beginning to end, the single player mode throws everything it can at you, with a great cast of characters following you into their intended doom.

Once you’re done with the single player, the real meat and potatoes of the game shows its face via the online multiplayer. Bad Company 2 online has a rank system based on military rank in the U.S. Army, going from Private all the way to General of the Army. The more you play online, the higher your rank gets and the better weaponry, gadgets and specialties you have access to.

There are four classes: Assault, Engineer, Medic and Recon.  There are four multiplayer game types – Conquest, Rush, Squad Rush and Squad Deathmatch. Three of the four game types are objective-based, so they’re taking things quite a bit further than simple running and gunning.

One of the biggest advantages that Battlefield: Bad Company has is the fact that is uses dedicated servers to host the games, so most of the problems of playing online games, such as host advantage or router-induced glitching, are no longer an issue. Combine that with the fact that EA’s servers can handle player counts of up to 24 players, and you have the recipe for a great game.


  • Dedicated Servers
  • Jabs at Modern Warfare 2
  • Reminiscent of previous Battlefield games


  • Kill-Cams. Seriously, who invented these things?
  • No “prone” option
  • Once you’re used to Hardcore mode, you won’t want to go back.

Between the single player story and the RPG-like online play, there’s plenty here to keep you busy for months, and that’s not including all the scheduled downloadable content. For first-person shooter fans, the Battlefield series has been a staple in a very crowded genre. EA DICE’s latest title both continues and expands that legacy by upping the ante of what’s expected of the genre.

If you’re a fan of first person shooters, buy this game. Now!

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About the Author

Deejay has been a gamer since the Atari 2600, has wrestled–and defeated–alligators with only his toes, and once aligned all the planets in the Solar System by uttering the words "Coo Coo Ka-Choo". In his sleep. He currently bides his time behind the scenes here at, streaming at and teaching.

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