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	<title>Comments on: Indie Review: Herman the Game</title>
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		<title>By: fuzz</title>
		<link>http://www.gamingtruth.com/2009/12/28/indie-review-herman-the-game/comment-page-1/#comment-37148</link>
		<dc:creator>fuzz</dc:creator>
		<pubDate>Tue, 29 Dec 2009 08:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingtruth.com/?p=7307#comment-37148</guid>
		<description>This is a fine enough review.  I know we totally f&#039;ed up by sending our rah-rah press release to small sites, when it was designed for places like Gamespot, etc.  Anyway, as far as hype, I&#039;m thinking what hype?  Everybody wants to hate this game for some reason.  There is no hype.&lt;br&gt;&lt;br&gt;I am retiring from the game business.  After spending 1000 hours pouring my heart into something and getting a big turd of non-love back from the public, I just don&#039;t care to do anything anymore.  But I do want to point out that some others have had some high praise for my game, and I&#039;d like to list some of those comments here, on my way out of the door.&lt;br&gt;&lt;br&gt;The background pictures are amazing. Some of them look like abstract art. - diehardgamefan&lt;br&gt;&lt;br&gt;It&#039;s an indie game that is so ballsy and ridiculous - diy&lt;br&gt;&lt;br&gt;it had one of the better tracklists I’ve ever heard on an XBLIG game, and, believe me, I’ve played a lot of XBLIG games - diy&lt;br&gt;&lt;br&gt;most people won’t give Herman five minutes of their time before casting it aside. It really is a shame too - diy&lt;br&gt;&lt;br&gt;Herman has a lot going for it. - zeboyd&lt;br&gt;&lt;br&gt;If there was ever a soundtrack available, I’d recommend giving it a listen. - xboxhornet&lt;br&gt;&lt;br&gt;After fully playing it, you know the game has huge potential. - xboxhornet&lt;br&gt;&lt;br&gt;The story and music alone are already great.- xboxhornet&lt;br&gt;&lt;br&gt;One of the best parts about Herman is the enemies in the game. - diy&lt;br&gt;&lt;br&gt;The music is amazing. The music for Herman is very, very well done. - diehardgamefan&lt;br&gt;&lt;br&gt;The controls are well done - diehardgamefan&lt;br&gt;&lt;br&gt;Herman is often very funny - diehardgamefan&lt;br&gt;&lt;br&gt;This is a solid indie title - diehardgamefan&lt;br&gt;&lt;br&gt;If your looking for new and innovative ideas coming from Xbox Live Indie Games, then I suggest giving Herman a good look. - SFX360&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Granted, no one loves the game completely like I do, but whatcanyado.  Later on.  I&#039;m going to go sell crap on Ebay and play some guitar on the beach.&lt;br&gt;&lt;br&gt;Todd, creator of Herman</description>
		<content:encoded><![CDATA[<p>This is a fine enough review.  I know we totally f&#39;ed up by sending our rah-rah press release to small sites, when it was designed for places like Gamespot, etc.  Anyway, as far as hype, I&#39;m thinking what hype?  Everybody wants to hate this game for some reason.  There is no hype.</p>
<p>I am retiring from the game business.  After spending 1000 hours pouring my heart into something and getting a big turd of non-love back from the public, I just don&#39;t care to do anything anymore.  But I do want to point out that some others have had some high praise for my game, and I&#39;d like to list some of those comments here, on my way out of the door.</p>
<p>The background pictures are amazing. Some of them look like abstract art. &#8211; diehardgamefan</p>
<p>It&#39;s an indie game that is so ballsy and ridiculous &#8211; diy</p>
<p>it had one of the better tracklists I’ve ever heard on an XBLIG game, and, believe me, I’ve played a lot of XBLIG games &#8211; diy</p>
<p>most people won’t give Herman five minutes of their time before casting it aside. It really is a shame too &#8211; diy</p>
<p>Herman has a lot going for it. &#8211; zeboyd</p>
<p>If there was ever a soundtrack available, I’d recommend giving it a listen. &#8211; xboxhornet</p>
<p>After fully playing it, you know the game has huge potential. &#8211; xboxhornet</p>
<p>The story and music alone are already great.- xboxhornet</p>
<p>One of the best parts about Herman is the enemies in the game. &#8211; diy</p>
<p>The music is amazing. The music for Herman is very, very well done. &#8211; diehardgamefan</p>
<p>The controls are well done &#8211; diehardgamefan</p>
<p>Herman is often very funny &#8211; diehardgamefan</p>
<p>This is a solid indie title &#8211; diehardgamefan</p>
<p>If your looking for new and innovative ideas coming from Xbox Live Indie Games, then I suggest giving Herman a good look. &#8211; SFX360</p>
<p>Granted, no one loves the game completely like I do, but whatcanyado.  Later on.  I&#39;m going to go sell crap on Ebay and play some guitar on the beach.</p>
<p>Todd, creator of Herman</p>
]]></content:encoded>
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		<title>By: fuzz</title>
		<link>http://www.gamingtruth.com/2009/12/28/indie-review-herman-the-game/comment-page-1/#comment-37090</link>
		<dc:creator>fuzz</dc:creator>
		<pubDate>Tue, 29 Dec 2009 00:36:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingtruth.com/?p=7307#comment-37090</guid>
		<description>This is a fine enough review.  I know we totally f&#039;ed up by sending our rah-rah press release to small sites, when it was designed for places like Gamespot, etc.  Anyway, as far as hype, I&#039;m thinking what hype?  Everybody wants to hate this game for some reason.  There is no hype.&lt;br&gt;&lt;br&gt;I am retiring from the game business.  After spending 1000 hours pouring my heart into something and getting a big turd of non-love back from the public, I just don&#039;t care to do anything anymore.  But I do want to point out that some others have had some high praise for my game, and I&#039;d like to list some of those comments here, on my way out of the door.&lt;br&gt;&lt;br&gt;The background pictures are amazing. Some of them look like abstract art. - diehardgamefan&lt;br&gt;&lt;br&gt;It&#039;s an indie game that is so ballsy and ridiculous - diy&lt;br&gt;&lt;br&gt;it had one of the better tracklists I’ve ever heard on an XBLIG game, and, believe me, I’ve played a lot of XBLIG games - diy&lt;br&gt;&lt;br&gt;most people won’t give Herman five minutes of their time before casting it aside. It really is a shame too - diy&lt;br&gt;&lt;br&gt;Herman has a lot going for it. - zeboyd&lt;br&gt;&lt;br&gt;If there was ever a soundtrack available, I’d recommend giving it a listen. - xboxhornet&lt;br&gt;&lt;br&gt;After fully playing it, you know the game has huge potential. - xboxhornet&lt;br&gt;&lt;br&gt;The story and music alone are already great.- xboxhornet&lt;br&gt;&lt;br&gt;One of the best parts about Herman is the enemies in the game. - diy&lt;br&gt;&lt;br&gt;The music is amazing. The music for Herman is very, very well done. - diehardgamefan&lt;br&gt;&lt;br&gt;The controls are well done - diehardgamefan&lt;br&gt;&lt;br&gt;Herman is often very funny - diehardgamefan&lt;br&gt;&lt;br&gt;This is a solid indie title - diehardgamefan&lt;br&gt;&lt;br&gt;If your looking for new and innovative ideas coming from Xbox Live Indie Games, then I suggest giving Herman a good look. - SFX360&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Granted, no one loves the game completely like I do, but whatcanyado.  Later on.  I&#039;m going to go sell crap on Ebay and play some guitar on the beach.&lt;br&gt;&lt;br&gt;Todd, creator of Herman</description>
		<content:encoded><![CDATA[<p>This is a fine enough review.  I know we totally f&#39;ed up by sending our rah-rah press release to small sites, when it was designed for places like Gamespot, etc.  Anyway, as far as hype, I&#39;m thinking what hype?  Everybody wants to hate this game for some reason.  There is no hype.</p>
<p>I am retiring from the game business.  After spending 1000 hours pouring my heart into something and getting a big turd of non-love back from the public, I just don&#39;t care to do anything anymore.  But I do want to point out that some others have had some high praise for my game, and I&#39;d like to list some of those comments here, on my way out of the door.</p>
<p>The background pictures are amazing. Some of them look like abstract art. &#8211; diehardgamefan</p>
<p>It&#39;s an indie game that is so ballsy and ridiculous &#8211; diy</p>
<p>it had one of the better tracklists I’ve ever heard on an XBLIG game, and, believe me, I’ve played a lot of XBLIG games &#8211; diy</p>
<p>most people won’t give Herman five minutes of their time before casting it aside. It really is a shame too &#8211; diy</p>
<p>Herman has a lot going for it. &#8211; zeboyd</p>
<p>If there was ever a soundtrack available, I’d recommend giving it a listen. &#8211; xboxhornet</p>
<p>After fully playing it, you know the game has huge potential. &#8211; xboxhornet</p>
<p>The story and music alone are already great.- xboxhornet</p>
<p>One of the best parts about Herman is the enemies in the game. &#8211; diy</p>
<p>The music is amazing. The music for Herman is very, very well done. &#8211; diehardgamefan</p>
<p>The controls are well done &#8211; diehardgamefan</p>
<p>Herman is often very funny &#8211; diehardgamefan</p>
<p>This is a solid indie title &#8211; diehardgamefan</p>
<p>If your looking for new and innovative ideas coming from Xbox Live Indie Games, then I suggest giving Herman a good look. &#8211; SFX360</p>
<p>Granted, no one loves the game completely like I do, but whatcanyado.  Later on.  I&#39;m going to go sell crap on Ebay and play some guitar on the beach.</p>
<p>Todd, creator of Herman</p>
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