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Published on May 19th, 2008 | by Deejay Knight, Editor/Founder

Castle Crashers is done. Seriously!

On the official Castle Crashers Dev Blog, they’ve announced that Castle Crashers is done! Here’s a snippet of the post:

I feel really great about how the final product has come out after playing through a few times last night. I’m very proud of what our team was able to accomplish. This game is undoubtedly the largest 360 XBLA game that has any kind of story; Large in scope, takes hours and hours to go through with your buddies. Lots of little treasures and secrets hiding around the levels, many unlockable characters all with a different feel, and lastly, no real weak spots in the game that I can foresee haunting me for the rest of my life. 🙂

Now before anyone goes to turn on their 360 to give it a look please note that it takes a couple months at the very least from this point. It has to go through all the required hoops of certification/final testing & all that jazz before it will actually become available on the service. Because of this, amongst other things, there is no actual release date that we can give anyone right now. However I have to say it’s a good feeling know that the crashers are working their way into the world as you are reading this, isn’t it?

Can we say awesome?! Surely, I can’t be the only person that’s been waiting for this game since forever, right? Kudos to the team over at The Behemoth for getting it done, as there’s bound to be a ton of gamers looking forward to this one!

Also, if you’re looking for media, here comes a bit of heaven:


Tall Grass Field Part 2 from The Behemoth on Vimeo.


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About the Author

Deejay has been a gamer since the Atari 2600, has wrestled–and defeated–alligators with only his toes, and once aligned all the planets in the Solar System by uttering the words "Coo Coo Ka-Choo". In his sleep. He currently bides his time behind the scenes here at, streaming at and teaching.

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