Published on February 6th, 2008 | by Deejay Knight, Editor/Founder
Army of Two Weapon Customization Details
Army of Two, after getting delayed into the new year, will be releasing fairly soon to droves of gamers who have completed their holiday titles and are looking for something new. There’s no better time to give details on one of the game’s defining features, right?
Right! I’m glad you agree with me there. The official Army of Two site’s blog was recently updated doing exactly that:
You build your bank-roll by completing as many objectives and sub-objectives as possible. On top of that there are exploratory items that are scattered throughout the maps which yield bonus cash. The more money you make, the more you will be able to upgrade your guns. Upgrading them will quite simply make them better; more accurate, powerful, less recoil and attract more or less aggro (depending on how you like it).
There are 3 main categories of weapons: Primary, Secondary and Special. The primary category is mostly comprised of machine guns. They are the guns that you will use most often in combat and are the best all ’rounders in the game. The secondary guns range from hand guns to Sub machine guns. These are more for when you want to attract less attention or you are low on ammo for your primary and need to conserve. Special weapons are sniper rifles and RPGs (rocket propelled grenades). These are high powered weapons with limited ammo that are best used in long range situations and specific circumstances.
Other than detailing the weaponry upgrade system, they actually went into a lot of the design decisions behind how they work, so if you’re intrigued about how it works, you definitely want to check out the official Army of Two website.
As an extra added bonus, have a look at the most recent Army of Two trailer, “2 vs. 2”:
I know I’ll be looking into it – anyone else plan on enjoying a bit of AOT co-op in the near future?