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Published on May 1st, 2007 | by Deejay Knight, Editor/Founder

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Mass Effect: Revelation Is In Stores

Mass Effect: Revelation

Not content with being one of the Xbox 360’s most highly anticipated titles, Mass Effect hit the market early today with a prequel novel – Mass Effect: Revelation.

I don’t know about anyone else, but I’m a big fan on stories that expand beyond games. These stories give you a chance to understand more about the universe in which you’ve played such a large part and are probably a large fan of, but they also immerse you with a deeper story than can be explained in a movie or game setting.

Take, for instance, the Halo novels. Being a fan of Halo, those novels took me deeper into the Halo universe than I ever expected to be with the games. The first novel gives you the details as to how the Spartan project was started in the first place – something the games never touched, or even had the time to explain.

Now that Mass Effect has a novel, I’m sure to own it. The fact that Mass Effect is made by BioWare already makes it a must-own, but the knowledge that the novel is written by Bioware’s head writer for Mass Effect, Drew Karpyshyn, makes it that much more intriguing. Apparently, Drew has also written two Old Republic Star Wars novels, the Baldur’s Gate II novel and Temple Hill from the Forgotten Realm’s Cities series [Thanks, Kotaku!], so he’s definitely got the experience.

If you’re looking to know more about Revelation, you can either view the prologue at the Mass Effect: Community site or download the PDF. I haven’t had the time to read it yet, but you can bet that I’ll be reading it soon. After I grab the book from Borders…

Mass Effect: Revelation Prologue


About the Author

Deejay has been a gamer since the Atari 2600, has wrestled–and defeated–alligators with only his toes, and once aligned all the planets in the Solar System by uttering the words "Coo Coo Ka-Choo". In his sleep. He currently bides his time behind the scenes here at GAMINGtruth.com, streaming at http://www.twitch.tv/deejayknight and teaching.



  • Sanjo

    I agree, I’m a big fan of expanding a story far past the limited walls most games offer. The fact that such a skilled writer, and a writer for the game itself none the less, took the time to write a book about the game shows to me the dedication they have to their story.

  • Sanjo

    I agree, I’m a big fan of expanding a story far past the limited walls most games offer. The fact that such a skilled writer, and a writer for the game itself none the less, took the time to write a book about the game shows to me the dedication they have to their story.

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