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Published on March 27th, 2007 | by Deejay Knight, Editor/Founder

Crackdown producer Phil Wilson talks DLC

Anyone who has played and enjoyed Crackdown on the Xbox 360 (We sure did – check out the GAMINGtruth review) is ready for more DLC. Having more player skins on day and date of the launch has left us salivating for more.

A recent interview with producer Phil Wilson has shed a bit of light on what we should expect.

We’re also told to expect “some new competition” and “one co-operative… if you chose to play it that way” multiplayer modes. Wilson hints that one of the modes “came from looking at a co-op video posted online”. “Longer term it would be good to offer multiplayer to more than two players,” he adds.

Finally, there’s something solid: “we will have a ‘reset gangs’ option in the free DLC in place of the current crimes on/off toggle,” Wilson says, having apologised for the cock-up that made it impossible to go back and redo the bosses in the shipping game without deleting your gamertag, or indeed the game from the hard disk. “So while I’m spilling beans, there’s also another great mode that I’m pretty sure is also kinda what you’re asking for but a whole lot more – so I hope that goes some way towards compensation.”

I can’t wait to use the ‘reset gangs’ mode just to see if I can take out the overlord first, not to mention the possibilities of competitive multiplayer modes. I have the feeling that once this DLC is released, Crackdown’s going to be back on the top of the most played Xbox 360 games.

So what are you waiting for, Realtime Worlds?! Your fans are waiting for the jump start to one of the best sandbox games off recent times…

Crackdown producer talks DLC [via Eurogamer]

About the Author

Deejay has been a gamer since the Atari 2600, has wrestled–and defeated–alligators with only his toes, and once aligned all the planets in the Solar System by uttering the words "Coo Coo Ka-Choo". In his sleep. He currently bides his time behind the scenes here at, streaming at and teaching.

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