Crackdown Review (Xbox 360)

by D'Juan March 21, 2007, 8:20 PM
Filed in: Awesome, Reviews, Xbox 360
Crackdown - Review (Xbox 360)

Every gamer that has played and enjoyed a title in the Grand Theft Auto series knows how games in the sandbox genre should be done - and that there’s nothing more fun than passing around a controller and figuring out who can cause the most carnage. The newest entry in the sandbox genre goes by the name of Crackdown, and it does crack a few heads.

Graphics

While Crackdown won’t win any awards for the most realistic graphics, they definitely have style. The characters themselves are slightly cel-shaded and have an outline that brought about more than one comparison to A Scanner Darkly. The buildings don’t have this outline, but that is a part of what makes Crackdown’s style so unique. It combines the feel of a comic book with over-the-top powers (more on those shortly), but in a slightly realistic setting.

The different areas that are available to be explored also have a vastly different feel. None of the areas feel that similar, other than the fact that you’ll spend a good part of your time above them…

Sound

Sound, as always, is an integral part of any game that involves large-scale explosion, and Crackdown passes the test with flying colors. You’ll enjoy firing off each type of weapon just to hear how different each sounds from the next. Going into a more difficult territory, such as the Shai Gen territory where enemy groups almost always carry heat-seeking rockets, will have you listening intently for the rocket’s telltale launch sounds.

The vehicles also have very different and appropriate sounds to them. When you start driving around in the Agency vehicles, you get a sense of the power as soon as you press the gas pedal.

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