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Published on November 1st, 2006 | by Deejay Knight, Editor/Founder

Viva Piñata Breaks the "Gold" Pinata

Rare’s latest game for the Xbox 360, Viva Piñata, has broken the proverbial “Development” piñata and gone gold.

I just confirmed that Viva Piñata went “gold,” that is, Rare officially released the final code for manufacturing today. Its set to be available in stores in the US on November 9.

I’m really interested in seeing how this one does. Not only is it a Rare game (which doesn’t mean as much as it used to, but they’re still an awesome dev team), it’s a game seemingly created specifically for a younger market. That might not seem like much, but when it comes to consoles, the one thing dividing the Xbox and PS2 was the fact that PS2 had a more diverse catalog of games.

This kind of initiative Рwith Viva Pi̱ata and any other younger titles on the 360 Рcan only be seen as a good thing from the Microsoft Camp. Who knows? With an adjoining television show and marketing blitz, we may just have another Pokemon-type sensation (although the dev team denies anything related to poke-ness).

Viva Piñata Goes Gold [via Gamerscore Blog]


About the Author

Deejay has been a gamer since the Atari 2600, has wrestled–and defeated–alligators with only his toes, and once aligned all the planets in the Solar System by uttering the words "Coo Coo Ka-Choo". In his sleep. He currently bides his time behind the scenes here at GAMINGtruth.com, streaming at http://www.twitch.tv/deejayknight and teaching.



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