Published on November 1st, 2006 | by Deejay Knight, Editor/Founder
Viva PiÃ±ata Breaks the "Gold" Pinata
Rare’s latest game for the Xbox 360, Viva PiÃ±ata, has broken the proverbial “Development” piÃ±ata and gone gold.
I just confirmed that Viva PiÃ±ata went “gold,” that is, Rare officially released the final code for manufacturing today. Its set to be available in stores in the US on November 9.
I’m really interested in seeing how this one does. Not only is it a Rare game (which doesn’t mean as much as it used to, but they’re still an awesome dev team), it’s a game seemingly created specifically for a younger market. That might not seem like much, but when it comes to consoles, the one thing dividing the Xbox and PS2 was the fact that PS2 had a more diverse catalog of games.
This kind of initiative – with Viva PiÃ±ata and any other younger titles on the 360 – can only be seen as a good thing from the Microsoft Camp. Who knows? With an adjoining television show and marketing blitz, we may just have another Pokemon-type sensation (although the dev team denies anything related to poke-ness).
Viva PiÃ±ata Goes Gold [via Gamerscore Blog]